Wednesday, September 17, 2008

Still here just been updating the steam community page more

here are the updates from the the Steam Community Page

Hey people, Moonbase_Alpha_1.1 (this was changes to Alpha 2 because of the amount of changes) should be ready to go Saturday with MAJOR changes to the map. a list of whats been completed so far:

*Map shorted by about 2048 units (should make it easier for those heavys to get back and forth)
*The Left Hallway from the lower spawn has been moved to gain quicker access to the Snipers nest, and the stairs in the snipers nest have been flipped so they face the door
* Sewer area being totally redone
* Airtube access to roof of middle building added to ground floor near Bridge
*"The Pit" will now be toxic water that does damage but with a chance of recovering the intell should it fall into the water

those are all the ones i can think of off the top of my head. stay tuned.
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Just wanted to let everone know that all the major changes to the map have been completed. There is still some work to be done but harder parts have been completed. Stuff that still nees to be done:

*Add Cover from Snipers
*Add Health and Ammo Packs
*Filp eveything and create Blue Side

right now I need a break but it should be done for a test tonight if everyone is up for it.
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Wanted to let everyone know that there will be no update this week because I will be traveling at the end of the week. So I need to get stuff ready for the trip. Next week there should be an Update where I'll start to test textures (as long as the major map changes are done).

I know for the next test I need to do the following:

*Add cover for protection from Snipers
*Remove Down Tube from sewer area
*Test ways to make moving through Air Tubes less buggy
*Add wall to Upper Spawn to prevent snipers from being able to hit people inside the spawn when door opens and to prevent them from hiding in spawn and sniping people when door opens
*Add cover to the top of Middle Building because is too open allowing snipers to see more than they should
*Lowering windows on Snipers nest in Middle Building allowing snipers to see down
*Adding Wall to front of lower spawn to prevent snipers from firing into spawn

I think thats it
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So those where all the important posts from the Page.




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